A one shot “clone” of NES Duck Hunt made in Unity3D. Is not properly a clone… because is only a one-shot duck and restart.
Today i’ve discovered a simple and funny way to catch all Pokemon around the world simply stay sit in front of your pc!
Well, starting with new tutorials! Unity3D and C# development.
Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“.