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notes from a developer, tutorials, how-to, ideas

Tag: sprite

Posted on 1 July 201624 May 2018

[Unity3D] Sprite Animations

Well, starting with new tutorials! Unity3D and C# development.

Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“.

Sprite?

Continue reading “[Unity3D] Sprite Animations”

Posted on 29 June 201624 May 2018

[Unity3D] PaskyRun

First “Hello World” project just to learn Unity3D basics.

A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!

Continue reading “[Unity3D] PaskyRun”

Posted on 24 October 201325 May 2018

Objc – Digital clock using IBOutletCollection

Today, a simple snippet to learn how to use IBOutletCollection and image spritesin your applications.

IBOutletCollection are introduced with iOS4 as you can see on Apple iOS diff guide ( http://goo.gl/C8NRZz ) and are a collection of IBOutlets.

Continue reading “Objc – Digital clock using IBOutletCollection”


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lupascaoʇɹ3qןɐ@lupasca·
9 Jan

[+9y ago 😅] #Arduino controlled stuffs using #iPhone 3GS via Web: https://youtu.be/Y_Cp_gWIBQ8 via @YouTube

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lupascaoʇɹ3qןɐ@lupasca·
3 Jan

#Unity3D - Snap object in editor grid https://www.albertopasca.it/whiletrue/unity3d-snap-object-in-editor-grid/

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soonaorlaterSoona@soonaorlater·
22 Dec

Shot on iPhone 12

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lordx64taha karim ז@lordx64·
16 Nov

Who remember this ? If you do, can we be friends?

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gorelicsgorelics@gorelics·
27 Oct

Building a class-dump in 2020
https://derekselander.github.io/dsdump/

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