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notes from a developer, tutorials, how-to, ideas

Category: unity3d

Posted on 3 January 20213 January 2021

Unity3D – Snap object in editor grid

Welcome back,

I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:

Continue reading “Unity3D – Snap object in editor grid”
Posted on 5 July 201625 May 2018

[Unity3D] Nintendo Duck Hunt clone

A one shot “clone” of NES Duck Hunt made in Unity3D. Is not properly a clone… because is only a one-shot duck and restart.

Continue reading “[Unity3D] Nintendo Duck Hunt clone”

Posted on 1 July 201624 May 2018

[Unity3D] Sprite Animations

Well, starting with new tutorials! Unity3D and C# development.

Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“.

Sprite?

Continue reading “[Unity3D] Sprite Animations”

Posted on 29 June 201624 May 2018

[Unity3D] PaskyRun

First “Hello World” project just to learn Unity3D basics.

A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!

Continue reading “[Unity3D] PaskyRun”


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lupascaoʇɹ3qןɐ@lupasca·
9 Jan

[+9y ago 😅] #Arduino controlled stuffs using #iPhone 3GS via Web: https://youtu.be/Y_Cp_gWIBQ8 via @YouTube

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lupascaoʇɹ3qןɐ@lupasca·
3 Jan

#Unity3D - Snap object in editor grid https://www.albertopasca.it/whiletrue/unity3d-snap-object-in-editor-grid/

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soonaorlaterSoona@soonaorlater·
22 Dec

Shot on iPhone 12

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lordx64taha karim ז@lordx64·
16 Nov

Who remember this ? If you do, can we be friends?

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gorelicsgorelics@gorelics·
27 Oct

Building a class-dump in 2020
https://derekselander.github.io/dsdump/

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