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notes from a developer, tutorials, how-to, ideas

Tag: unity3d

Posted on 3 January 20213 January 2021

Unity3D – Snap object in editor grid

Welcome back,

I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:

Continue reading “Unity3D – Snap object in editor grid”
Posted on 1 June 20179 March 2022

Unity3D – Draw hexagons map in canvas

Today, a code extract from one of my 3d games… (Viruz!, download here), an hexagons map.

grid_hex

Example of hexagons map:

Continue reading “Unity3D – Draw hexagons map in canvas”
Posted on 26 May 201725 July 2018

Viruz # the game (iOS/Android)

A computer virus history game, from 1971 to 2016.

http://www.albertopasca.it/viruz/

Continue reading “Viruz # the game (iOS/Android)”

Posted on 25 May 201725 July 2018

[App] Viruz game for Android

A computer virus history game, from 1971 to 2016.

Collect all power-ups, get all hearts to completely clean the level (virus) entering in the portal (that appear when you can finish!).

Continue reading “[App] Viruz game for Android”

Posted on 25 May 201725 July 2018

[App] Viruz game for iOS

A computer virus history game, from 1971 to 2016.

Collect all power-ups, get all hearts to completely clean the level (virus) entering in the portal (that appear when you can finish!).

Continue reading “[App] Viruz game for iOS”


oʇɹ3qןɐFollow

🙋🏻‍♂️Alberto Pasca, Lead Software Engineer  Mobile @Pirelli. Security, robots and iot lover.

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ios_dev_albEnid @ios_dev_alb·
21 Apr

iOS Developer != SwiftUI Developer

#iosdev

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onmyway133Khoa 🔥@onmyway133·
12 Mar

Ultimate solutions to common iOS development problems #iosdev 🙈

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mecidMajid Jabrayilov@mecid·
26 Jan

This week we will continue the topic of microapps architecture in Swift by touching on another essential edge of this approach. In this post, we will talk about sharing resources between modules and separating the localization of feature modules.
https://swiftwithmajid.com/2022/01/26/microapps-architecture-in-swift-resources-and-localization/

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lupascaoʇɹ3qןɐ@lupasca·
26 Nov

Swift – Circular button bubbles with gravity https://www.albertopasca.it/whiletrue/swift-circular-button-bubbles-with-gravity/

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lupascaoʇɹ3qןɐ@lupasca·
19 Nov

#Swift - Have fun with GravityBehavior and DynamicAnimator #iOS #gravity #funny https://www.albertopasca.it/whiletrue/swift-have-fun-with-gravitybehavior-and-dynamicanimator/

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