Welcome back,
I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:
![](https://i0.wp.com/www.albertopasca.it/whiletrue/wp-content/uploads/2021/01/example.gif?resize=640%2C480&ssl=1)
Welcome back,
I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:
Today, a code extract from one of my 3d games… (Viruz!, download here), an hexagons map.
Example of hexagons map:
A computer virus history game, from 1971 to 2016.
Collect all power-ups, get all hearts to completely clean the level (virus) entering in the portal (that appear when you can finish!).
A computer virus history game, from 1971 to 2016.
Collect all power-ups, get all hearts to completely clean the level (virus) entering in the portal (that appear when you can finish!).