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notes from a developer, tutorials, how-to, ideas

Tag: run

Posted on 29 June 201624 May 2018

[Unity3D] PaskyRun

First “Hello World” project just to learn Unity3D basics.

A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!

Continue reading “[Unity3D] PaskyRun”


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