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notes from a developer, tutorials, how-to, ideas

Tag: 3d

Posted on 29 March 202030 March 2020

ARKit – Measure distances with augmented reality

Today a tutorial about augmented reality, in particular the use of the new Apple framework, ARKit, to measure distances between two points in a 3D virtual space.

Final result: ‹26 cm distance between the two green points.
Continue reading “ARKit – Measure distances with augmented reality”
Posted on 1 July 201624 May 2018

[Unity3D] Sprite Animations

Well, starting with new tutorials! Unity3D and C# development.

Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“.

Sprite?

Continue reading “[Unity3D] Sprite Animations”

Posted on 7 July 201325 May 2018

Objectivec – 3D View Rotation

Today, how to make a 3d rotation using two UIView.

Problem

I want to rotate my view in 3d perspective, but after animation, buttons not responds to touch events.
This happens because after a 3d trasform, the point of view is different, and the frame go out for a walk…

Continue reading “Objectivec – 3D View Rotation”


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