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notes from a developer, tutorials, how-to, ideas

Tag: unity3d

Posted on 3 January 20213 January 2021

Unity3D – Snap object in editor grid

Welcome back,

I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:

Continue reading “Unity3D – Snap object in editor grid”
Posted on 1 June 20179 March 2022

Unity3D – Draw hexagons map in canvas

Today, a code extract from one of my 3d games… (Viruz!, download here), an hexagons map.

grid_hex

Example of hexagons map:

Continue reading “Unity3D – Draw hexagons map in canvas”
Posted on 26 May 201725 July 2018

Viruz # the game (iOS/Android)

A computer virus history game, from 1971 to 2016.

http://www.albertopasca.it/viruz/

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Posted on 25 May 201725 July 2018

[App] Viruz game for Android

A computer virus history game, from 1971 to 2016.

Collect all power-ups, get all hearts to completely clean the level (virus) entering in the portal (that appear when you can finish!).

Continue reading “[App] Viruz game for Android”

Posted on 25 May 201725 July 2018

[App] Viruz game for iOS

A computer virus history game, from 1971 to 2016.

Collect all power-ups, get all hearts to completely clean the level (virus) entering in the portal (that appear when you can finish!).

Continue reading “[App] Viruz game for iOS”


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