Well, starting with new tutorials! Unity3D and C# development. Today we learn an intelligent way to animate a character based on the input Axis(Horizontal / Vertical) starting from a single image, called “sprite“. Sprite?
As explained in the last post, ( How to make Flappy Bird like game using Cocos2D ) today, we learn how to make a Flappy Bird game using Objectivec SKSpriteKit for iOS7 in 20 rows of code!
Implementation of kCATransitionFade to fade an array of images. Very easy using CATransition animation:
Today, how to make a 3d rotation using two UIView. Problem I want to rotate my view in 3d perspective, but after animation, buttons not responds to touch events. This happens because after a 3d trasform, the point of view is different, and the frame go out for a walk…
Today, a simple class to make easily an UILabel letters animation, that scroll in “circular” way. How is made?
Nuova versione, del 5/12/2012: