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notes from a developer, tutorials, how-to, ideas

Tag: editor

Posted on 3 January 20213 January 2021

Unity3D – Snap object in editor grid

Welcome back,

I want to share a way to draw in Unity3d editor a cubes based grid that allow you to snap objects in the same position and make a cube grid, like this:

Continue reading “Unity3D – Snap object in editor grid”
Posted on 26 May 201125 May 2018

[Arduino] Edit and compile with Visual Studio

I prefer to use the Visual Studio 2008 environment to write and test code for the Arduino. The following steps outline what is necessary to accomplish this.

Continue reading “[Arduino] Edit and compile with Visual Studio”


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