First “Hello World” project just to learn Unity3D basics. A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!
Complete navigable sample app. Universal target (iPhone/iPad) Apple Watch (watchOS 2) Apple TV (tvOS) Swift 2.0 Autolayout Made up for Coursera exam Instructions In this course you’ve learned how to make a much more complete iOS app with complex user interactions, navigation between multiple view controllers, and even networking. You’ve also taken a dip into […]
Editor’s note: If you’ve downloaded the Xcode 6 beta and played around with it, one thing you may notice is the change of Interface Builder. The default view controller is now wider and doesn’t look like an iPhone 5. When you position a button in the center of the view and run the app, it […]