A computer virus history game, from 1971 to 2016. Collect all power-ups, get all hearts to completely clean the level (virus) entering in the portal (that appear when you can finish!). You can play with the accelerometer (for the easiest levels) or the manual control (for complex levels).
Today, a code extract from my next (in development) 3d game… (stay tuned for this!), an hexagons map.
A one shot “clone” of NES Duck Hunt made in Unity3D. Is not properly a clone… because is only a one-shot duck and restart.
Well, starting with new tutorials! Unity3D and C# development. Today we learn an intelligent way to animate a character based on the input Axis (Horizontal / Vertical) starting from a single image, called “sprite“.
First “Hello World” project just to learn Unity3D basics. A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!