Today, a code extract from my next (in development) 3d game… (stay tuned for this!), an hexagons map.
A one shot “clone” of NES Duck Hunt made in Unity3D. Is not properly a clone… because is only a one-shot duck and restart.
Well, starting with new tutorials! Unity3D and C# development. Today we learn an intelligent way to animate a character based on the input Axis (Horizontal / Vertical) starting from a single image, called “sprite“.
First “Hello World” project just to learn Unity3D basics. A very ugly clone of GravityGuy for iOS, maded in Unity3D using C#. Just to learn something new!
Today, i forced the installation of Windows Phone 7.8 in one of my phones, the LG Optimus 7 (E900)!
Hi guys, today a simple tricks to browse Nokia store on your devices.
The Last Two – Le recensioni più belle!
Microsoft play my game, Apple do the same?
Hi nerdz, today i’ll show you how to easily control remotely your room with a stupid motion detector, a piro sensor (or you can use other sensors, like ultrasonic, infrared, light sensor, pressure, etc etc…) and two lines of PHP code and C.